Playtest and writing
I've been quiet around here since Conpulsion, but it doesn't mean I've been doing nothing. My good friend Pooka lend me his two One Roll Engine books Reign and Monsters and Other Childish Things, and I've been studying those. It's been a while since I read a more traditional RPG, but these are good.
Monsters... triggered my imagination so much that I wrote a pitch for a supplement for the game and send it to the publisher. They liked it. Now I'm writing it. Feels good, haven't written a game supplement since maybe 2001 and that publisher closed its operations before my book could get published. It was a Heist supplement for a "cinematic" roleplaying game.
Last week we playtested a game called unWritten and send feedback back to the game's author. uW is a no-prep collaborative game without a GM that helps you create literary fiction. It's got great potential and still has some rough edges.
Last, but not least, I am considering writing another story now "scenario" for the Danish Fastaval convention in 2009. I wrote a Sorcerer scenario in 2005, which was suitably hated and liked for different reasons. I'm hoping that con-goers anno 2009 are less in entertain-me mode than four years ago. If they are, I'd like to think that our push for crazy-ass indie games since then has played a part in this. Maybe it's just a crazy dream.

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